What’s the best champion in quake champions?

So what is the best champion on quake champions?

The question you might have asked yourself or had someone ask is what is the best champion in quake champions?

If you are having friends and family joining in on the gib fest, they might not understand right off the bat that this question is totally up to how they want to play the game.

All champions vary and adapt to different play styles, as they all move differently, have different abilities, and also different max health and armor points. Let’s get into the Quake Champions Characters and see what makes each one special.

If you are new to Quake and want to learn more you can feel free to join Smango’s Discord and ask whatever question you want! New player-friendly!

Medium Champions are a good start

If you are coming from Quake III the easiest to get accustomed to is going to be Visor. This is because he moves just like everyone does in Quake III and even includes the strafe jump. All “medium” class characters are probably the easiest for someone to adapt too. When I say medium this means they have medium HP and Armor and also speed. 

Whenever I play Quake Champions, I’m normally playing as Visor or Galena. They both do play different but they are in the medium “Champions” range so I try to stick with them because they better suit my playstyle more so than any other champions available. 

I’m far from a  Quake Champions professional, but I do LOVE the game and stream it on every occasion I can. Quake players must keep playing quite often always trying to perfect strafe jumping and map control. I stream from Time to Time and willing to play with New Players whenever check out my twitch channel.

So to answer the question, there is no “best champion” in quake champions. Really, it’s based on how you play and skill. You must perfect strafe jumping and map control to truly compete at the highest level in Quake Champions. I suggest checking out some of Frothy’s Quake Champions strafe jumping videos to learn how to strafe jump. Although the quake champions heroes do end up countering each other.

  • You might also check out Liquid Rapha‘s mouse and video settings and learn how to play like a pro!
  • If you are a European fan then maybe you’ll like Big K1llsens settings better.

Let’s Break Down all the Quake Champions Characters

Below, we will go through each character and ability and what they bring to each fight you might have in quake champions. Below you will find a list of all the Quake Champions Characters and Heroes in the current release of the game.

Ranger

Ranger could quite possibly be the best champion in quake champions. Whenever the game goes free to play he is the champion that everyone will have completely free.

Starting with 125 HP, 25 Armor with a Cap of 100, and a Speed 310.

He is a great medium and a starting character. He has a great ability which is called Dire Orb and you can use it to TELEFRAG people which is awesome if you’ve never done it. (Most modern games wouldn’t allow telefragging today.)

His passive ability makes him a great character to use the legendary rocket jump. A rocket jump is great whenever you need to reach a certain spot in the game really quick and the only way to get there is to rocket jump to catch your opponents off guard. Ranger can still take damage when using the rocket jump ability but it is greatly reduced.

rocket jump!

Ranger is a champion I would call the “Mario” of the series he is well balanced all around.

CLICK HERE TO LEARN MORE ABOUT RANGER QUAKE CHAMPIONS

Scalebearer

Scalebearer is what I would call a heavy champion.

Could he be the best champion in quake champions?

In my opinion not really, but he doesn’t fit my playstyle what so ever.

Starting off with 150 HP and 50  Armor. He is very tanky, but he moves really slow at first with 300 movement speed. His passive ability and active ability, make him move REALLY fast.

Whenever Scalebearer moves anything over 500 speed he does damage to anything he touches. So if he is moving a straight line he gains momentum and starts running super fast if you don’t turn quickly. He still benefits from strafe jumping and his speed does increase over 500 when you do.

The Bullrush ability makes him take even less damage basically making him invulnerable to incoming damage. A lot of players use this ability to escape whenever they are in trouble or use it to finish off unsuspecting enemies.

I don’t like playing him but he is fun to try to charge into people with your Gauntlet out and flattening other champions like pan-cakes.

Visor

Easily my favorite champion in the game. But does that make him the best champion in quake champions? To me YES. I’m a railgun junky and I use to play Quake III a ton (I have a tattoo to prove it).

Visor’s active ability basically gives you “Wall Hacks” and allows you to see where all the enemies are at, so picking people off with the railgun gets even easier.

That isn’t it though, he gains speed whenever you use the strafe jump. I’ve been strafe jumping since I became a computer gamer so he just feels perfect to me.

With Higher HP 150 and a little lower armor 25/75 max but his 320 speed. The Vanilla Quake III Movement makes it easy to get around maps.

I normally grab Visor and try to get in spots quick to pick off my opponents from a distance with the railgun.

Want to get a grasp of Visor?

Grab him and jump into a game of instagib and see how powerful it is to see your enemies through walls.

Anarki

Anarki was a favorite champion back in the Quake III days.

Quake Champions he is a little bit harder to use because of his movement is different. Very fast and hard to hit.

There is a problem nice right or rail at the start of the game, Anarki is almost good as dead.

His injection Active Ability makes him move faster and regain close to full HP or if you are already close to full this will increase your Health Stack like you’ve picked up a mega health.

If you are set in stone on learning how to use Anarki you better practice movement with him because that is where his strong point is going to come from. Being able to out mauver your opponents he is your best bet because he moves the same speed going in any direction.

Could Anarki be the best champion in quake champions?

Nyx

“Now you see me, now you don’t” sums up Nyx pretty well.

Nyx is a Light Champions which means shes known for quick movement and lower health/armor stacks. She makes a great starting character for just about anyone. Her strong suits are for players who like to confuse their opponents and keep them guessing where she is at and disappearing in the blink of an eye with her ability.

Ghostwalk is a great active ability and can be used in multiple situations. Almost a get out of free jail card expect if VISOR is using his ability she can escape just about anything. Her passive is ok it basically a double jump if you are next to a wall or ledge so that helps in some sticky situations but I think it’s one of the weaker passives. But, then again she can turn invisible.

Clutch

I hate fighting clutch.

They never die with 3 rails, so you might as well try to MELT their health away with a lightning gun or shotgun.

Clutch is a pure tank but can move faster whenever you double-tap a direction. With 125 HP and 125/150 Armor, his plain ole movement speed along with his massive frame makes him a pretty easy target. But, he just never dies… easily at least. Whenever you fight a clutch up close you are going to know it.

He even comes equipped with a BARRIER! His active ability which he can turn into a laser that does 10 damage per tick. So it’s a little bit beefier than the Normal Lighting Gun.

Clutch is a great champion to learn, but also requires a high skill to master. He is almost a requirement in the dueling mode simply because he is so hard to kill.

He is not one of my favorites but I’m sure some people will think he is the best champion in quake champions.

Galena

Galena is easily one of my favorites. Plenty HP 125 and Plenty Max Armor 25/100 she is a great medium-ish character.

You can use her Active ability as a trip mine and also a way to heal yourself!

She is fast enough to get places. I tend to play more passive with her because she can set traps, and get away and heal if you need too.

I highly recommend using her to start off with as her ability is easy to understand and movement is easy to grasp quickly. You can also support your teammates with your ability and heal them up if they need a little extra health. Probably the most “supportive” champion in the game.

With a name like Unholy Paladin you know they have to be good, almost good enough to be the best champion in quake champions.

Slash

The Roller queen has a very weird movement/passive ability.

I can’t seem to get it down pat myself yet but she is very quick and dangerous in the right hands. With 100 HP and 25/75 HP, she isn’t very tanky but a little more than Anarki. If I’m not mistaken she and Anarki got a thing going on.

A good player with Slash and the Lightning gun it is insane to watch. You are instantly melted because of the speed she can produce with her crouch jump ability.

The active ability, in my opinion, isn’t very good, you can usually only kill people with it whenever they are completely caught off guard. You must move in the direction you want the trail to follow and it eventually explodes and damages opponents standing in it.

If you like emo/goth chicks you should give Slash a try.

B.J. Blazkowicz

Yes, the famous Wolfenstein protagonist is in this game. B.J. is what some would consider a Medium Ranged Champions around the same armor and health abilities and movement style of the ranger.

Blakzokwicz has the Dual Wield Active Ability which allows him to have 2-weapons of the same kind at the exact same time.

The B.J. Blakzokwicz champions have been re-worked several times in the Quake Champions game. He no longer screams really loud and his Dual Wielding ability has been nerfed into the ground. It’s best to try to time a good 1 – 2 seconds to use the dual-wielding ability before your opponent appears because of the increased time for it to pop.

Sorlag

A pretty nice tank one of my favorites who is pretty simple to use.

Literally, you bunny hop around and spit acid on people with this champion.

Sorlag is also a female by the way.

A tremendous champion to get around the map quick due to the champions CPMA movement. Plenty of health and armor she makes a fantastic champion for new players to try.

Also, a champion that is really simple to use and gives new players a little help with the additional armor and health at spawn.

Starting this game? Make the Brood Queen the best champion in quake champions.

Doom Slayer

Why this champion is just called Doom Guy is beyond me because that’s exactly who it is. I’m not sure about that one but Doom Slayer has the medium armor and health values I like. Equipped with a cool passive… the Double Jump!

You can use his active ability to get away from danger. Or use it to run right into danger and punch it right in the mouth.

Over a pretty good champion, although his active ability seems a little buggy at times.

You can learn more about Doom Guy in Quake Champions here.

Keel

Keel has an egg on because well Quake Champions has hats just like good ole Team Fortress 2. He is a pretty good Tanky Champion. He has slow movement and nothing really speed him up is his only downfall. Plenty of HP and Armor. His greatest thing is his active ability. He has extra grenades you can use whenever it is available, use them all at once or use them in certain situations.

Learning when to use his grenades and anticipating opponents is the only tricky part to this champion. Will, that make him the best champion in quake champions?

Strogg & Peeker

Strogg and Peeker is another medium champion added to the collection of great heroes.

This champion received a great update and made Strogg & Peeker one of the best champions in the game.

Strogg can now use the crouch slide similar to Slash’s movement ability. While the crouch slide doesn’t last as long as the Roller Queens, Strogg can also pick up vials of HP after he finishes off an opponent.

Even overstacking his HP similar to picking up a Mega Health.

Strogg has the ability to call on the Peeker called the Drone Strike. The Drone Strike however leaves Strogg vulnerable to attacks as he crouches down and controls the peeker. The Peeker is best used whenever you know your enemy doesn’t have a railgun handy to take out quickly.

It’s a great feeling whenever you explode the peeker and finish off your opponents with a flying drone of death.

Peeker also has the ability to shoot some lasers which will also show your teammates where enemies are located currently on the map.

Strogg and Peeker got a nice buff in the Fall 2019 Update! Learn more about crouch sliding in the Strogg is awesome post!

Death Knight

Death Knight enters the arena in good ole Quake Champions. Could he possibly be the Best Champion in Quake Champions? 

Death Knight comes in as another Heavy Champion bringing an Active Ability called the Flame Strike. The Flame Strike is a great ability to use whenever you want to alter your opponent’s movement as it leaves a trail of flame on the ground. Which the opponent will continue to take damage over time. It is also used as an additional burst of damage to finish off an enemy with low HP.

I believe Death Knight is a great addition to the already small class of champions available. Does DK’s active ability need a nerf?

He is easy to play, has plenty of speed, health, and armor.

After watching the Quake Pro League tournament and he wasn’t even the Champion that was most banned should tell you something. He, however, does get picked a lot by Rapha and Cooler in the finals whenever he wasn’t banned.

Athena

Athena is the latest Quake Champion announced for Quake Champions. She is another fast and light champion added to the mix. With the light champion health of max 100 and starting with no armor. Speed is 320

Her ability is very fun to use!

She can use her ability to change directions on opponents almost instantly.

Grappling across the map is extremely useful and you can gain tons of speed and movement from it.

Athena can do a weird top of stairs jump that can send you up higher than normal, you can use it to throw off some players along the way.

Her ability really adds a very needed dynamic to the game that was needed. I remembered there used to be grappling maps in Quake III so I’m assuming other people liked this type of mod and had to implement it into Quake Champions.

Will Athena be the Best Champion in Quake Champions? There is only one way to find out for yourself, use the tips video above, and get practicing!

Eisen

Eisen is just an odd champion.

He just feels kind of off, and really seems kind of… normal. For instance, he’s not a monster or robot, he looks like someone you would find working on 2005 F150 in a garage somewhere in Kentucky.

Anyways I digress.

Besides his love from his beloved Wall-E(Turret), he just doesn’t seem to quite fit in, but that could be due to the fact I don’t think turrets belong in Quake Champions.

The Turret is a great asset to deny enemies access to weapons and power-up items. Eisen’s ability also cools down quicker if you are constantly picking up armor. So whenever you are playing duel or any other mode with armor pick-ups. It’s a good idea to favorite the armor side of the map while playing Eisen.

Quake Champions’ Eisen is another Medium Champion and has the movement style of Ranger and B.J.

This champion is a good champion for new players to pick up and play easily and you might get a few kills off of turret placement alone.

Currently, Eisen has been the last champions released in late 2018 for Quake Champions. As far as I know, there have been no announcements on new champions been developed for the game.

Who Is The Best Champion in Quake Champions: Conclusion

Really it comes down to which Champion you really love to play. Each Champion has unique movement and abilities which creates an interesting dynamic in the Quake and Arena FPS Formula.

Some champions perform better on different maps based on how they are designed for their unique movement. It’s really up to you and the time you put into the game on how well they can perform.

For beginners stick with Ranger and work your way up to try some of the more skilled champions. If you cannot get enough Quake action be sure to subscribe to the Quakefans YouTube Channel and More Listed Down below!

Check out these awesome links:

New Photos coming soon, and video guides of each quake champions character!

Open Arena The Completely Free Quake III Clone

I started Playing Open Arena lately, this game really could use a major update. However, this game is striving to become the free open source clone of Quake III Arena and is based on the ioQuake3 engine.

This game is still currently in development. With that being said this article can change from time to time to reflect current changes with the game.

Click to JoinThe Discord Community!

How to download open arena and Install

You can download version 0.8.8 (currently the latest version) completely for free just check out their website.

Websitehttp://openarena.ws

This website has many different packages but the ones we will focus on are Windows and Linux. Sorry, not Sorry Macs…

OA Windows Installation

There is no package installer for Windows, unfortunately. Maybe one day on a full release there will be.

For now, its a simple Zipped up archive file. Using your favorite archive extractor, extract all the files and folders to your favorite location.

I like to do a games directory so maybe C:/Games/OpenArena for example.

Easy to remember, which makes it easy to find and place mods in later.

Installing Open Arena on Linux

Being free and open-source, naturally, the game runs natively on Linux!

Sadly, I’m not 100% familiar with all the different flavors of Linux. So I was told to always focus on what you know, and what I know is Ubuntu.

It’s also too simple to install Open Arena on Ubuntu just follow these easy commands.

sudo apt-get update && sudo apt-get install open arena 

Copy that into your terminal and you are good to go. It’s also available in software distribution package managers if need be.

Open Arena Vs Quake 3 Arena

OA is built on the Quake III engine but the more modernized version called ioquake3.

Quake 3 and OA are very similar but Quake III hasn’t seen development in years. Even though, no updates to Open Arena have been introduced since 2012 it is still more modern than Original Quake III.

If you wish to kind of re-live a more modernized version of Quake III with newer models and sounds you should check out Open Arena.

What is it going to hurt it’s free? If you enjoyed Quake III and want a game to maybe sink some time into with a great community you are going to enjoy this game.

The Best Mods

In my Opinion RatMod for Open Arena is the best mod for the game.

The only problem with Ratmod is you don’t just download a file from the internet like the olden days and install it into your quake directory.

You must connect to a Ratmod running server and allow automatic downloads to play the mod.

If you want to learn more about Ratmod you can check out the official github.

Open Arena Has Tons of Game Modes

Game modes List

  • Free For All – is The Standard Death Match well known in the Arena FPS
  • Team Deathmatch – is The standard Team Mode, queue up with your buddies and get to fragging.
  • Tournament – is for Duelers. 1 on 1 fragging action.
  • Capture The Flag – is Team-based capture the opposing team’s flag so many times and win!
  • One Flag CTF – is a centralized flag which both teams go after to capture it.
  • Harvester – Collect the enemy’s teams skulls and bring them to a point for collection.
  • Overload – Destroy the other teams crystal in their base!
  • Elimination – Reminds of you a Counter-Strike 1 life gameplay (without the bomb of course.)
  • CTF Elimination – Score by Capping the flag and fragging the other team!
  • Last Man Standing – You only have a certain amount of lives in this Free for All can you survive?
  • Domination – hold points on the map. This game type is Battlefield’s bread and butter why not try it in Arena FPS style?

Is OpenArena free?

Open Arena is 100% free and works on all sorts of devices.

The Engine is based off of the Quake III Engine which is ancient by todays standards. That doesn’t mean its a bad engine or that it looks bad at all. If you have anything from year 2000+ you should have little to no issues running the game.

You can download OpenArena on Linux, Mac, and Windows completely free.

However, you do not install Open Arena the same way you would other games from a .exe.

You can watch this video to learn how to install Open Arena Free on Windows 10.

Open Arena works pretty well on some Android devices, although I’ve researched that some mods do not work great.

Open Arena Communities

This section is currently under construction

Open Arena Streams and Podcasts

If you haven’t listened to the In The Keep Podcast interviewing DOTS from /N/ you should give that a listen right now!

Dots is an extremely skilled played in Open Arena and mostly plays Clan Arena at nights.

If you want to catch some Live Stream of Open Arena. Smango streams a lot of his matches on the Quakefans YouTube Channel.

This is not limited to just his matches but we have been known to host some of the Tournaments when asked!

This article can be changed at any time and will be updated to reflect the best information available for Open Arena.

Last Updated 7/16/2021


Optimizing Open Arena

Below you can find some useful tips for Open Arena and more. Since some of the documentation is out of date I’ve copied and pasted and updated what I know to be correct.

Name and Player Model

Give yourself a nice, unique name – and spice it up with colors! Here’s how: place “^” characters followed by a digit 1 through 7 to indicate color. (This is pretty standard for all Quake III engine games.)

Color numbers are as follows:

^^0 - black/orange
^0 - white
^1 - red
^2 - green
^3 - yellow
^4 - blue
^5 - cyan
^6 - pink
^7 - white (default)

Select a player model as well – choice doesn’t really matter here, it’s all personal preference.

Auto-download

(Setup → Game Options → Automatic Downloading)

Make sure your auto-download setting is on if you want to play on multiplayer servers – most of them run custom maps and/or mods and you will not be able to join without downloading their goodness.

This is really important if you want to play Open Arena RatMod as it is the only way to obtain the mod.

Network

(Setup → System → Network)

Choose an appropriate setting – most players have cable or DSL, so if you have a dial-up modem or ISDN line, you may be at a disadvantage.

Field of View

The default setting for the field of view (cg_fov) variable is 90 (degrees). This means that you won’t see what’s going on directly on your left and right – a clear disadvantage. I like to set my cg_fov setting to 130, but anything between 110 and 150 is considered to be a good setting.

seta cg_fov "130"

Bobbing

Bobbing in OpenArena is the movement of the aim circle during movement. Of course, if you’re running and shooting, you would not want your aim to be bobbing, possibly resulting in a miss instead of a hit. Setting the following variables to 0 will disable bobbing:

seta cg_bobup "0.000"
seta cg_bobroll "0.000"
seta cg_bobpitch "0.000"
seta cg_bobyaw "0.000"
seta cg_runroll "0.000"
seta cg_runpitch "0.000"

Blood, Gibs, and Smoke

Just like bobbing, blood, gibs, and smoke will prevent you from seeing the opponent clearly. Therefore, I turn them off when playing competitively (i.e., trying to beat someone rather than just having fun). The same goes for turning off ejecting brass and projectile trails from weapons, as well as muzzle flashes and shadows. Warning: these are special effects that are actually quite fun and make OpenArena what it is. You may want to keep them enabled.

  • seta com_blood “0”
  • seta cg_shadows “0”
  • seta cg_gibs “0”
  • seta cg_smoke_sg “0”
  • seta cg_smokegrowth_gl “0”
  • seta cg_smokegrowth_rl “0”
  • seta cg_smokeradius_gl “0”
  • seta cg_smokeradius_rl “0”
  • seta cg_noprojectiletrail “1”
  • seta cg_brasstime “0”
  • seta cg_muzzleflash “0”

Weapons

First of all, set the delay between switching weapons to 0 – any other setting simply doesn’t make sense. You should also turn off the rendering of the actual weapon and rely on HUD (there is a small icon indicating which weapon is in use) – this will give you extra screen space to notice enemies. Lastly, turn off automatic weapon switching upon picking up a new weapon – it is usually a disadvantage (imagine shooting someone and – oops – auto-switching to a wrong weapon).

seta cg_weaponCycleDelay "0"
seta cg_drawGun "0"
seta cg_autoswitch "0"

Normally, you switch weapons by rotating the mouse wheel – with a penalty of a delay while you’re rotating the wheel, going through all the weapons you have. You should create keyboard binds that allow you to switch to the needed weapon instantaneously – this will save you a lot of kills. Here are some sample mappings. Note that the mappings are around the “WASD” movement keys, which allows you to quickly reach them as needed. Note: OpenArena already lets you switch weapons using the keyboard – simply press 0-9 keys. However, custom binds may be faster since you won’t have to reach for said keys.

bind q "weapon 1" // gauntlet
bind c "weapon 7" // rails
bind f "weapon 5" // rockets
bind x "weapon 2" // machinegun
bind z "weapon 6" // lightning gun
bind e "weapon 3" // shotgun

So, according to these binds, pressing “q” will instantly switch the weapon to gauntlet while pressing “c” will switch to rail. Of course, you must have these weapons as well as have the ammo to shoot them in order to switch to them!

HUD

HUD, or heads up display, gives you access to valuable information that you’ll find useful during the game. Here’s a few settings worth enabling.

  • seta cg_showStatus “1”
  • seta cg_alwaysWeaponBar “1”
  • seta cg_drawSpeed “1”
  • seta cg_drawStatus “1”
  • seta cg_drawTimer “1”
  • seta cg_drawFPS “1”
  • seta cg_lagometer “1”
  • seta cg_drawAmmoWarning “1”
  • seta cg_drawAttacker “1”

Keyboard Binds

You can create keyboard binds to quickly issue a command to the game. We can use binds to do other useful things:

  • // set your name to a generic one, thus hiding from your friends 🙂 bind p “name UnnamedPlayer”  
  • // some gamer etiquette! bind l “say LOL!!!” bind n “say NICE ONE!!!” bind k “say THANKS!!!”  
  • // take a quick screenshot bind y “screenshot”  
  • // change teams in CTF and other matches bind 7 “team blue” bind 8 “team red” bind 9 “team spectator”  
  • // disconnect from a server or quit altogether bind F11 “disconnect” bind F12 “quit”

Forcing Player Models

Forcing player models means displaying the same player model for every player, regardless of what their actual choice is. This is useful because it allows you to “get used” to a certain player model, making it easier for you to hit it. Lastly, choosing Sarge as your own model and forcing other players’ models allows you to take advantage of brightskins, a special extension to OpenArena available on many servers which, as you’ve guessed, makes player models bright and easily visible. If you want to use bright skins on your own, find z-proskins2.pk3 (available on many servers) and place it into your baseoa directory.

seta cg_forcemodel "1"

125 frames per second

A maximum FPS of 125 is a magic number in OpenArena (another, higher magic number is 333).

seta com_maxfps “125” // or 60 for LCD’s, 85 for CRT’s if you are playing this on modern hardware, you can push this even further. I myself use seta com_maxfps “250” because I have a modern gaming PC.

Can Diabotical Save Arena First Person Shooters?

Can Diabotical Save Arena First Person Shooters? I’m not here to say that AFPS is dead, but it not as popular as it once was.

Back in the 90s and early 2000s Arena FPS was king. Quake, Unreal, and More were very popular or at least it seemed that way.

I don’t think any AFPS is going to be another “Fortnite” (even though I hate Battle Royales) but it does seem that the popularity has gone down.

It is pretty common to hear that the recent and biggest addition recently to the genre Quake Champions has been a failure.

The Savior of AFPS?

Diabotical looks great. The maps look great, and they are even going to let the community have creator tools.

Tons of game modes on release, including CTF (my favorite game mode) Defrag, and many others.

This is how a standard AFPS should release with multiple gamemodes, gamemodes that were the standard in the late 90s and early 2000s.

So whats going to make it different than Quake Champions? If there is one thing going against Diabotical, is that its not carrying the actual Quake name.

Will Diabotical end up like inferior AFPS such as Reflex Arena? Reflex a quality and fun game, yet it is deader than disco. Quake 1-3 are played 1000x more compared to any other AFPS. What’s going to make Diabotical stick out?

The main reason is 2GD, a former Quake 4 Professional and now developer of his own studio. He knows the genre, he knows the people.

Diabotical looking from the outside looks like an awesome game. I really do think going to be a great AFPS, but will it bring AFPS back to the top?

Only time will tell.

Diabotical still no Release Date…

/Shrug

The biggest problem we have right now with Diabotical that there is still no official release date.

Originally it seemed that the Diabotical game was going to release this year in 2019 during the spring/summer months. At the time of this writing it is June 2019 and it is no where to be seen.

Not even a closed beta, looks like its all just internal for now.

According to 2GD’s Dev Update on Twitch, we can expect the game to be finished by the fall/winter months now.

Still no solid date.

Diabotical Might be Free 2 Play

Although 2GD said the initial launch that the game will not be Free2Play but his plans are to eventually have it Free for more people to enjoy.

You can find his comments in this June Dev Update Video.

There seems to already be plans for a “Battle Pass” (ugh). Hopefully, it is a lot better and worth getting than Quake Champions. QC battle pass literally being one of the worst battle passes I’ve ever seen.

Community Servers

This is a big thing Diabotical is going to have over more modern Arena First Person Shooters.

Being able to spin up a Linux box and having our own community server with hopefully the same people to compete against sounds awesome.

I look forward to having the Quakefans.net server up and running.

Server browsers yipeeee!

Diabotical Main Focus

Diabotical will become one of the main focuses around here on Quakefans whenever the game lauches.

I’ll never forget about Quake or even Quake Champions but they are literally giving me little to nothing to write about anymore. This also includes all AFPSes as well they will still be mentioned but perhaps not as much.

Conclusion

https://quakefans.net/wp-content/uploads/2019/07/Diabotical-Robot.mp4

Can Diabotical Save Arena First Person Shooters? I honestly think that going to at least give some great competition to our current and most popular AFPS Quake Champions.

Will some of the pros leave QC to jump over to Diabotical? I’m 100% certain that they will be checking it out. I’m sure the money makers will be the ones determining if the game lives or dies.

A fresh start with all the options most of us AFPS fans are looking for is WANTED and Quake Champions isn’t wanting to deliver.

Be sure to follow me on twitter – @realkynerd you and also follow the official twitter – @fansquake to also make sure you get the latest posts in the AFPS genre!