In The Keep Podcast – #29 Kristus (Doombringer)

Kristian ‘Kristus’ Käll is the developer of the up-and-coming Arena FPS game Doombringer. With a unique blend of Quake 3-style movement and weapons that bring homage to the whole genre, Doombringer has quickly become one of the most interesting new games to grace the stage of AFPS. This DarkPlaces engine game features both PvP and single-player action and it is FREE in early access right here!

In The Maps of Madness

To preface this interview, I want to first thank Kristus for being so generous with his time. Not only did we record this interview but also two episodes of The Keep’s new show Maps of Madness where we play through games, levels and mods with their developers. We did one episode for Doombringer’s single-player experience and another for the multiplayer. Who better to explain the intricacies of a game than the person who made it? You can tune in and ask questions anytime you see us streaming Maps of Madness on The Keep’s Twitch channel.


Let’s go ahead and address the elephant before we start singing praises. If you checked out the video above where Kristus and I show off the PvP, you undoubtedly noticed that we experienced some crashes while playing on the Dallas server. Never fear! The latest build of the game has addressed the issue and I look forward to testing it out again soon with no crashes. That’s how quickly this independent developer has addressed the issue. What more can we ask for?

Regardless, Doombringer has been making waves in the AFPS community. Crazy Al (community organizer) has helped to put on events with’s Jehar providing commentary alongside Kristus. In these tournaments, you can see just how versatile a game Doombringer has become. While remaining unique, it successfully borrows bits and pieces from the legendary AFPS games we all know and love, implementing them into a clean, easy to use package. Game-play aside, I personally think a lot of people will enjoy the shear amount of control they have over the game’s aesthetics right out of the box. You can make Doombringer look as gorgeous and modern as in the above videos (better, actually) or as 1990-whatever as you like.

The Podcast

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In The Keep Podcast – #24 Hawr1x (

Pavel “Hawr1x” Kymla is an eSports journalist ( dedicated to providing an insightful and statistical analysis of Quake Champions. has covered every Quake game since its inception, with Hawr1x taking over during the hay day of Quake 4. He is now covering the Quake Pro League on an international scale. We discuss the state of the QPL, the modernization of eSports, how he gets his information, the challenges of his work/life balance, our favorite Quake players and much more. 

I enjoyed every bit of this 90 minute conversation with Hawr1x because he is FULL of great information. His insane stories, long history in the game, well formulated opinions and overall positive personality make for a near perfect candidate to be on In The Keep.


Provided by Branflakes!

00:50 Caco-lantern contest/Thank you to our Patreon supporters!
2:48 In The Keep T-shirts
5:06 Hawr1x’s introduction
7:52’s evolution into
10:56 Player stats
14:50 Changes in weapon pickups
18:28 Controlling spawn points
20:58 Journalist and analyzer
22:29 Beginnings with Quakeworld/Meaning of Hawr1x’s name
24:07 Czech gaming associations
26:26 The switch from Czech to English on’s evolution along with eSports
29:18 Origin of id Software and conventions
36:22 Promoting eSports on National TV isn’t always effective
45:00 Non-disclosure agreements
47:18 Promotion of Quake/Spreading the word of community
54:58 Trying out other games
58:51 Gore in games
01:03:30 Olympics hosting eSports
01:04:12 A shift in eSports due to microtransactions
01:08:10 eSport associations and organizations
01:13:40 Players Hawr1x is excited about
01:17:25 Stats can’t always define a player
01:22:37 Closing thoughts/Lead by example and be positive!


In The Keep & Other Podcasts


Artwork by Haducant/Spaced.

Music by Immorpher: