Brad “Carnevil” Carney is the founder of Final Boss Entertainment, creators of Wrack and its upcoming re-imagining: Wrack: Exoverse, an ambitious rouge-like tower defense first person shooter. Carnevil is also well known for his work on the multiplayer Doom port Skulltag. We sat down in a hotel room at Quakecon: Year of Doom to chat.
Skulltag
We were also joined by Dewsome and HumanBones of the Multiplayer Doom Federation so that they could help us dig a little deeper into what made Skulltag such a household name in the online Doom community. Because they are experts on Doom, we managed to cover all the bases. How did Skulltag come about? What made it special? What is it’s legacy? How can modern ports learn from Skulltag? We could answer all those questions here, but its better if you hear them in the interview.
Wrack: Exoverse
Wrack can still be purchased on Steam. It was somewhat controversial because many players didn’t care for some of the gameplay and features, but it was also one of the first projects to take on the challenge of modernizing our genre. I’ve been playing through it recently so I will say that it is still a very fun game with a lot to offer and therefore worth going back and having a play-through.
Wrack: Exoverse is a re-imagining of what Wrack could have or perhaps should have been. The idea of a randomly generated tower defense first person shooter is, to my knowledge, a completely fresh idea so how could this not be worth checking out? Because it harnesses the visuals, weaponry and lore that Wrack got right, Exoverse seems the more interesting as a prospective good time. It is currently in early access on Steam and projected to be fully released within the month so don’t forget to add it to your wishlist!
Topics
We covered many subjects which are all timestamped for your listening pleasure on The Keep’s YouTube channel.
00:43 How this episode came about 06:45 Carnevil 09:23 Wrack’s beginning 13:03 Skulltag 16:56 Evolution into Zandronum 22:54 Dusk frag nights 27:58 Podcasting 36:23 Doom Community/You can do anything in Doom! 47:49 Pure Doom and Modernized Doom 50:41 Listening to the community/ Wrack: Exoverse
This week, DBThanatos & Michaelis are here in the Keep to chat about their amazing career in the Doom modding community. These two partners in crime have developed some of the most interesting, amazing, fun, sometimes controversial Doom 2 mods ever created and QC: Doom Edition in particular checks all the boxes.
Our conversation covers the development of their work on QC: Doom Edition, Death Foretold aka D4T, the infamous Worst Wad of the Year Cacoward that was given to Aeons of Death, working with the various online Doom clients, QC:DE eSports and more.
We also took some time to chat about the legality of QC:DE as it obviously pulls inspiration from id Software’s Quake Champions. More on that around the 21:05 mark.
Thanks to those at QuakeCon 2019!
The beginning of this episode is a compilation of people hanging out in the BYOC at QuakeCon 2019. You’ll hear from some familiar and not so familiar names as they describe their QuakeCon experiences.
At 09:11 we make a big announcement for future ITK episodes. Huge thank yous owed to Mitch, Paul, Moose, Flambeau, Larissa & Branflakes for making this possible.
We also want to take this opportunity to mention that several exciting interviews were recorded or at least networked at QuakeCon so we can all look forward to some really good content in the coming weeks.
These include: janedoe aka Ms.X (Quake 3 Pro), Carnevil (Skulltag/Wrack: Exoverse), in depth Doom discussions with the Multiplayer Doom Federation and thus collaborations with the Doom Is Dead? Podcast to name only a few. So don’t be afraid to hit that subscribe button.
The Doom Community showed up in full force to QuakeCon: Year of Doom!
These links will allow you to surf the entire podcast catalog, find links to the show on your favorite podcast apps, links to our Discord, Twitter and Twitch pages as well as places to support the show such as Amazon, Paypal and Patreon.
Until next week, go frag and gib your hearts out, much love and stay In The Keep!
In this episode we get In The Keep with Flambeau and NationwideMoose to talk about ZDaemon and Doom in general. Flambeau is a veteran of the multiplayer Doom community, having done everything from administrating the ZDaemon Discord to development work on some of your favorite Doom mods including John Romero’s Sigil. NationwideMoose is the head of the U.S. Quake Community where he administrates their Doom servers and Doom events.
– Discovering ZDaemon and Doom – Multiplayer Doom Federation – Favorite Doom Clients and Modes – New Players/Brutal Doom/BethesDoom – The Psychology of Doom – MDF Events – USQC Events/The “Perfect” Client – Maturity in the Doom Community/And Lack-There-Of – Flambeau’s Work on Sigil/Helpful Community – Watching Growth in the AFPS Community – ZDaemon City (GTA in Doom) – The Variety of Mods in Doom/FCT – ZDaemon Sessions – Michael Jackson in Doom – Best Days to Play Doom – Why Play Doom? – Plugs